HTML Academy
Water adventure
Animations8/31
Back to the list of tasks
  • 1. Hello, animation!
  • 2. @keyframes: storyboard
  • 3. @keyframes: from and to
  • 4. @keyframes: frame grouping
  • 5. Complex animation, step 1
  • 6. Complex animation, step 2
  • 7. Water adventure
  • 8. Animation play count: animation-iteration-count
  • 9. Animation direction: animation-direction, step 1
  • 10. Animation direction: animation-direction, step 2
  • 11. Animation delay: animation-delay, step 1
  • 12. Animation delay: animation-delay, step 2
  • 13. Animation delay: animation-delay, step 3
  • 14. Air journey
  • 15. Pre- and post-animation state: animation-fill-mode, step 1
  • 16. Pre- and post-animation state: animation-fill-mode, step 2
  • 17. Pre- and post-animation state: animation-fill-mode, step 3
  • 18. Pre- and post-animation state: animation-fill-mode, step 4
  • 19. Pre- and post-animation state: animation-fill-mode, step 5
  • 20. Launching a factory, step 1
  • 21. Launching a factory, step 2
  • 22. Stopping and starting an animation: animation-play-state
  • 23. Animation form, animation-timing-function
  • 24. Animation-timing-function, step 2
  • 25. Animation-timing-function, step 3
  • 26. Animation-timing-function, step 4
  • 27. Rocket to the launch pad, step 1
  • 28. Rocket to the launch pad, step 2
  • 29. Landing, step 1
  • 30. Landing, step 2
  • 31. Landing, step 3
Animation direction: animation-direction, step 1
  • Sign up
  • Log in

Loading…
Everything will be ready in few seconds

  • Theory
  • Theory
  • Comments

Animation play count: animation-iteration-count

In all our previous examples, we created animations that were only played once, then the element was restored to the original state. We can explicitly specify how many times an animation will be played. To do this, use the animation-iteration-count property.

It accepts positive integers or zero as input parameters: if the value is zero, the animation will not be played; in all other cases, it will be played the specified number of times.

You can also use the word infinite as a value of the animation-iteration-count parameter. It means that the animation will be played an infinite number of times and will never stop.

Let’s try setting different values to this parameter.

Comments

  • index.html
  • style.css
HTML
<!DOCTYPE html> <html lang="en"> <head> <title>Animation play count: animation-iteration-count</title> <meta charset="utf-8"> <link rel="stylesheet" href="epoch2.css"> <link rel="stylesheet" href="style.css"> </head> <body class="mechanical"> <div class="clock"> <span class="arrow"></span> </div> </body> </html>
CSS
@keyframes rotate { 0% { transform: rotate(0deg); } 50% { transform: rotate(90deg); } 100% { transform: rotate(0deg); } }

What didn’t you like in this task?

Thanks! We’ll fix everything at once!

The code has changed, click “Refresh” or turn autorun on.

You’ve gone to a different page

Click inside the mini-browser to shift the focus onto this window.

100%
Goalscompleted
0
    1. Assign a rotate animation with a duration of 2s to the arrow .arrow,
    2. then set 2 for the number of animation playback cycles,
    3. then change the play count to infinite.

    Cookies ∙ Privacy ∙ License Agreement ∙ About ∙ Contacts ∙ © HTML Academy OÜ, 2019−2025

    VISAMastercard

    Log in

    or

    Forgot your password?

    Sign up

    Sign up

    or
    Log in

    Restore access

    Have you forgotten your password or lost access to your profile? Enter your email connected to your profile and we will send you a link to restore access.

    Forgot to connect your email to the profile? Email us and we’ll help.